Tag Archives: Square-Enix

Final Fantasy Brave Exvius: Producer Interview

22 Aug , 2016,
, , , , , ,
No Comments

Fujimoto-san and Hirono-san (from left) were in the gumi Asia office Monday, and we asked them for the lowdown on what fans can expect in future updates.

You might have seen me talking about Final Fantasy Brave Exvius and posting screenies of my adventures this mobile RPG awhile ago.

It’s one of Square Enix’s more recent offerings, and rather than just a mindless grind with gacha elements, it’s got a rather compelling story in the vein of old 16-bit classics. Add to it retro sprites and a pretty killer soundtrack by video game music composer Noriyasu Agematsu and you’ve got a pretty polished app over all.

You also gotta give it to the folks at gumi Asia, who handled the monumental international rollout. The game has since hit more than 5 million downloads, bringing the total number of players for both the Global and JP versions to a whopping 12.5 million.  

When FFBE producers Kei Hirono and Hiroki Fujimoto dropped by the gumi Asia office Monday, we naturally jumped at the chance to pick their brains, and to find out what fans can expect in the months to come.

Hirono-san’s producer credits include PC-based browser game Imperial SaGa and the wildly popular live show Jitsuzai-Sei Million Arthur and is now Division Executive of Square Enix’s 8th Business Division, while Fujimoto-san has worked on numerous Square Enix titles since 1992, with multiple hits under his belt.

The interview was conducted in Japanese, with the help of our awesome columnist Haruta. Here are some highlights:

1. What can players expect in the future content updates?

Producers: Players can expect to see more of their favorite characters from Final Fantasy titles such as Final Fantasy XIII and Final Fantasy Tactics join the game. Some of these units are already available in Japan, and will eventually be included in the Global release. We have just released Kolobos, and the story of Rain, Lasswell and Fina will continue on Dirnado. We intend to have regular content updates, perhaps every month.


The latest Visions to hit the gacha include FFIX staples and hot favorite Zidane, as well as ways to make these units more accessible to new players.


Brace yourself. Dirnado is coming. 😀

2. Was Demons Unleashed too demanding for newer players?

Producers: Demons Unleashed was a brand new event for the Global release, and we hope to do better in future. We hope that the community will continue to give us feedback so we can improve the balance of events in future and to make the rewards worth their while.


The latest Into the Abyss event tests your mettle in an expanded Earth Shrine, and rewards you for your efforts. You also don’t have to farm quite as many materials to craft the cool stuff.

3. New Co-Op Events?

Producers: We also hope to introduce more events to reward players. We are toying with the idea of a co-op event in the future. We want to create an event where there is a community objective, and all players will contribute to that objective. The event will also reward players with rare items and materials that will help them on their adventure. If the community is supportive of this idea, we hope that they can let us know.

4. Will we ever see Rain, Lasswell and Fina on the big screen or in animation?

Producers: That really depends on the fans. We cannot make any promises, but if community feedback is positive, then maybe. Would fans prefer a CG movie or anime? They should let us know on social media.

5. Are there plans for offline fan events in Singapore? 

Producers: Again, that depends on the fans. We’re doing an event in Japan soon, and if there’s demand for it, then maybe we will do something in Singapore too.

And there you have it. If you wish to see more improvements to the game, or perhaps an offline event at a gaming con near you, be sure to ping the official Final Fantasy Brave Exvius page on Facebook and let them know!

Square-Enix's Oldies are “kind of” Free to Play

31 Aug , 2012,
, , , , , , ,
No Comments

Mini Ninjas replicated from http://beta.coreonline.com/


When it comes to game innovations, Square-Enix maybe one of the few publishers who are capable of adapting to the changing expectations of gamers. Maybe this idea isn’t really new as the service have been in practice by TV stations for their public channels – advertisements.

Advertisements have been part of games for quite sometime. It was thrown in the limelight by the most unsuspecting candidate – present US President Barack Obama while he was running for presidency in 2008.

Four years on, it looks like Square-Enix are bringing the “Yes we can” idea to a new level in gaming economics. The ratio of play to advertisement view time is 20:1. Which means that for every 20 minutes of game time, you are “forced” to view an advertisement for a minute. The game also goes into advertisement mode whenever the game is loading. But that does not mean that the ratio is broken?


“Will each play session begin with an ad?

Yes – ads will be displayed during game loading time, and this will add to your free game time earned.”


If this can be applied to games today, advertisements could reduce the price which consumers have to pay for the games. As more games relies more on multiplayer content to boost sales, advertisements might start showing up in place of the boring loading screens before the start of the round. For once, this might be a step in the positive direction where both gamers and publishers can benefit from.

The available titles are Mini Ninjas and Hitman – Blood Money. But Square-Enix are not just stopping there. They hope to increase their library with Lara Croft and the Guardian of Light and Gyromancer in the near future.

The games can be run on Windows Explorer 8 or 9 ,32-bit (Windows Only), Mozilla Firefox or Google Chrome. Do checkout their Help Section for more information about the system requirements needed to play the games.


Source: Core®Online, KOTAKU