Category Archives: Uncategorized

G933 Artemis Spectrum Gaming Headset

23 Jun , 2016,
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I am not a huge fan of wireless headsets until Logitech passed me their G933 Artemis Spectrum Gaming Headset during their Pizza session held at Colosseum at Bugis+, Singapore. Wireless PC peripherals are often overlooked by gamers no thanks to naysayers. But when it comes to setting up a gaming station at a LAN party, one less wire goes a long way. Since I game on a netbook on the go, that’s one less wired inconvenience for me.

Copy of JPG 300 dpi (RGB)-G933_Artemis_Spectrum_BTY2

The G933 improves on the successful G430 Gaming Headset with its minimalist design and stylish sleek curves making it a trendy headset for the fashionable geek on the go. It features 7.1 Dolby Surround Sound, washable ear cups and concealable mic that makes the G933. Its ten-hour inbuilt  battery completes the headset as a portable fashion accessory as well as an extension to a gamer’s unfair advantage on the virtual battlefield.

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The distinct advantage wireless headsets have over its analog counterparts is the missing audio input which has been problematic for most of my headsets. Going wireless allows Logitech to address the problem that plagued many traditional wired sets without redesigning and/or reinventing the very product audiophiles and gamers are familiar with. Now, you won’t have that pesky problem where one side of the earpiece will malfunction after some months and the temporary solution is to toy around with the audio jack or the wire leading up to the headphones itself; and pray that it works. There’s still the option to wire up the headphones using the USB adapter or analog audio input, which means wires. But with such convenience and performance, I’ll rather leave them in the box. The G933 Artemis Spectrum Gaming Headset is definitely one of the best premium wireless headsets on the market.

Copy of JPG 300 dpi (RGB)-G933 Artemis Spectrum BTY3

The Logitech G933 also works with PCs, mobile phones, the PlayStation 4 and Xbox One. The headphones are also compatible to your home theater, as long as they have USB ports and RCA audio out.

The product is available from December 2015 at the MSRP of SGD 299.

Technical Specifications
System Requirements
– Windows 7 or higher
– Internet connection for Logitech Gaming Software installation
– USB port, 3.5 mm audio port or RCA audio output ports
– 7.1 surround sound, DTS Headphone:X*, lighting configuration, and G-key programming require Logitech Gaming Software

Product Specifications
– Driver: 40 mm
– Frequency response: 20 Hz-20KHz
– Impedance: 39 Ohms (Passive), 5k Ohms (Active)
– Size 190 mm x 180 mm x 94 mm
– Sensitivity: 107dB SPL/mW
– Size 4mm
– Type: Condenser-Cardioid
– Frequency response: 100Hz-20KHz

The Logitech G633 Artemis Spectrum Gaming Headset comes with a 2-year limited hardware warranty.

The Mysterious Circumstances of an Irregular Otaku Living in Tokyo — Ep05

4 Aug , 2015,
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Our Otaku Professor headed down to Meguro last week to have a look at what’s going on at Meguro Gajoen. The Wanoakari X Hundred Steps, presents a cultural exhibition of various events and artworks from around Japan.

Room of Jippo

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Room of Gyosho

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Room of Souku

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Room of Seisui

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Room of Seikou

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Room of Kiyokata

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Room of Chojyou

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They bothered to number each step.


There are some props that are way too big for the rooms…

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We last heard that the Otaku Professor was also spotted loitering at a Gundam Exhibition at Roppongi.

Find out more about The Mysterious Circumstances of an Irregular Otaku in Tokyo by following The Neo Tokyo Project and Edric on Facebook.

This article is made possible thanks to the folks over at Attn. Japan. Find out more about Japan by checking out their magazines. If you are interested in various attractions around Tokyo, Tokyo Convention & Visitor’s Facebook page has the most up to date most happening events around the city.

Fate/Grand Order

3 Aug , 2015,
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I don’t usually play mobile phone games, but for Fate/Grand Order (mostly because the Fate series is my one weeb indulgence), I decided to make an exception.

Grand Order is the latest in Type Moon’s long running Fate franchise. For those of you who have not been exposed to the awesomeness that is Fate, well, think of it as a history lesson for otakus on crack, with a heavy dose of the supernatural thrown in.

In the setting, magicians vie for supremacy in Holy Grail Wars, with the ‘heroic spirits’ of famous persons from the past as their battle companions. These spirits are categorized loosely into RPG style archetypes like Archer, Assassin, Berserker, Caster, Lancer, Rider and Saber, and possess both mysterious powers and arcane relics (called Noble Phantasms) inspired by their real-world legends.

I could go on and on about the setting and all, but it’s really easier to just scoot over to the Type Moon Wiki for a quick look.

Say hello to Mr. Genderswapped Rin Tohsaka.

Say hello to Mr. Genderswapped Rin Tohsaka.

Now, on to the review.

Fate/Grand Order puts you in the role of a fresh recruit in Chaldea, an organization that oversees human history (it’s kinda like S.H.I.E.L.D., but with magic users).

Naturally, being the typical spiky-haired anime-style protagonist that you are, you quickly get embroiled in all sorts of trouble, and have to plunge through time to save the world.

Of course, as in all things Fate, the Master (that’s you) isn’t capable of going it alone since you know, people tend to die when they’re killed. That’s why you’re relegated to more of a support role, slinging heals and buffs while your Servants handle the heavy lifting.

Gameplay switches between a simple map-based navigation, VN style narration, and fights with some repetitive mooks and the occasional stage boss.

The navigation's pretty straightforward. I mean, you can't get more obvious than that.

The navigation’s pretty straightforward. I mean, you can’t get more obvious than that.

The story reads like a visual novel. Also, who woulda thunk your kouhai would be part-Heroic Spirit?

The story reads like a visual novel. Also, who woulda thunk your kouhai would be part-Heroic Spirit?

Attempting stages consumes AP (like any other mobile game), and naturally, you have to conquer stages to progress in the story.

Combat is simple and essentially a spin on the Rock, Paper, Scissors (and in this case also Lizard and Spock) system, coupled with match-3 elements.

You can check out how the Servant classes interact by clicking on Menu. You can also select Menu if you want to Flee the battle.

Check out how Servant classes interact by clicking on Menu. You can also select Menu if you want to Flee the battle.

Each Servant has a predetermined pool of color-coded cards determined by their class, which contain Arts (Blue), Buster (Red) and Quick (Green) moves.

Check out your Servant's status screen to find out what Attack cards he has.

Check out a Servant’s status screen to find out what attacks they possess. Building a team with good synergies can go a long way.

In a nutshell, Arts cards increase the Servant’s NP (Noble Phantasm) gauge, which allows them to pull off their special attacks, Buster cards inflict a large amount of physical damage, and Quick cards add to your Critical chance in the following round, allowing for bigger numbers on a successful hit.

Each round, the game pulls five cards, and after making tactical decisions such as using Servant abilities or Master buffs, you can lock in three of the five cards to form an attack chain.

Plan your moves before you hit the Attack button, because there's no way to go back. Luckily, the cards you're dealt each turn are displayed prominently.

Plan your moves before you hit the Attack button, because there’s no way to go back. Luckily, the cards you’re dealt each turn are displayed prominently.

Chaining the same type of moves can grant a stronger effect (a successful Arts chain fills the NP gauge of all Servants participating in that attack by 20%, for example), while chaining three attacks by the same Servant (by picking 3 similar portraits rather than move types) grants an extra attack. You can combine both move chains and Servant chains for even greater effect, but such occurrences tend to be rare.

Filling up a Servant’s Noble Phantasm gauge lets you use their special attack. These stronger moves also fall under the Arts, Buster, or Quick categories, so chain them strategically to take down difficult enemies.  Each Noble Phantasm activation also comes with animation and cut-ins, so Fate fanboys who’ve always wondered how some of these attacks look like, rejoice.

Darius III's Noble Phantasm - who doesn't want to be trampled by demonic elephants and hordes of undead?

Darius III’s Noble Phantasm – Athanaton Ten Thousand. Who doesn’t want to be trampled by elephanthulhu and hordes of the undead?

There are currently 59 Servants and 36 Mystic Codes (called Craft Essences in the game) to be collected, and rolling for them is done lottery style through the Grand Summon interface.

These Servants include fan favorites like Arturia, Cu Chulainn and Gilgamesh, as well as brand new ones created just for Grand Order. Nasuverse followers will also recognize Mystic Codes such as the Black Keys, the Kaleidoscope and Rin’s pendant in the Craft Essence pool.

You get a free low-tier summon each day, which may result in a 1-star, 2-star (or extremely rarely) 3-star unit or item. You can also make additional low-tier summons with Friend Points acquired from fighting alongsideton your contact list.

Spend more in-game currency, why don't you?

Making ten premium pulls with 40 Saint Quartz has a guaranteed chance for a 4-star unit or item, so spend more in-game currency, why don’t you?

Expending Saint Quartz (acquired through completing objectives and stages or through real money microtransactions), by comparison, guarantees a 3-star or higher unit.

The cost is fairly prohibitive though, and with the very iffy RNG system (I’ve been rolling more Craft Essences than I have Servants), you’re better off saving them till later when the game gets patched and things become a little more stable.

I-it's not like my Luck stat is E rank or anything right? Right? ><;;

These pulls. T_T I-it’s not like my Luck stat is E rank or anything right? Right? ><;;

Needless to say, this means that while the game has it going with the story, the biggest woes plaguing it right now are all design related.

Fights tend to be repetitive and lacking in variety, the recharge rate for AP is tediously slow (which reduces replay value), and Servant balance is questionable at best.

For example, I’ve pulled some really abysmal 4-star Servants, while most 5-star ones I’ve seen are insanely overpowered, with ridiculous parameters and abilities. 1-star and 2-star Servants, by comparison, are little better than chump blockers and the same disparity applies to Craft Essences as well.

She sure can pull off that dress, but seriously, most underwhelming 4-star unit ever.

Sure, she can pull off that dress, but seriously, most underwhelming 4-star unit ever.

This, of course, begs the question – could the game have been tested more rigorously before release? It’d have definitely mitigated the slew of QQing the devs are seeing on social media to say the least.

Fixing these problems in the first few weeks will be crucial, since player satisfaction and retention pretty much makes or breaks mobile games.

Still, I wouldn’t be surprised if this title manages to take off once the teething pains are over.

While the system lacks in polish, the game is faithful to, and builds upon, the source material. It documents several Holy Grail Wars that never made it onto the small screen, and that’s sure to whet any fan’s appetite. The art is generally pretty, the animation smooth, and the sheer number of new Servants makes for more story and waifu (or husbando) potential. 

Fate/Grand Order is currently gated for Japan (to keep us ignorant gaijin types out), but we all know dedicated fans will find a way. It’s also unlikely that there will ever be an English port, but the game’s intuitive enough that you can manage without knowledge of moon runes. 

Final Verdict: 3.5/5

For more information about the game, check out the Official Site at:

REG Vol. 8: The Last Garden

9 Feb , 2015,
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We’ve supported Real Escape Game in Singapore since it’s inception several years back, and they’ve never ceased to impress. Now into it’s 8th edition, they look set to wow us even further with The Last Garden, which appears to be their most ambitious adventure yet!

Promo image courtesy of Vivid Creations.

Promo image courtesy of Vivid Creations.

This time, the story revolves around a futuristic Singapore in the year 2065, and players are tasked with finding a legendary orb hidden in Gardens by the Bay to save humanity.

Unlike previous iterations, players have free range of Gardens by the Bay, and no time limit from the venue’s opening to closing to play and solve the puzzles. What’s more, the timing is near perfect for a perfect for geeky couples on the Valentine’s Day weekend, and there’s a couples promotion to make this a date with a difference.

We’re thinking of saving the date ourselves. If you’re a fan of Real Escape Games too, then this is definitely something to consider.

LAST GARDEN: Save Nature, Save Humanity

DATES: 13-22 FEB 2015
13-15 FEB 2015 | 20-22 FEB 2015: 11:00 – 20:00
16-19 FEB 2015: 15:00 – 20:00

TICKET PRICING: Limited Early Bird: $27* | Limited Couple Promo: $50* | Group Promo (buy 5 get 1 free): $165* | Standard Online: $33* | At‐the‐door: $35* | * Inclusive of ticket fee and entry fee to Flower Dome

For block / corporate booking, please contact 6522‐0527 or
Tickets are available on PEATIX platforms:
For updates and more information, visit

2015 Events and a Site Overhaul

14 Jan , 2015,
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Can you believe it? It’s been four years since we’ve been in operation. That’s why it’s no surprise our site is due for a massive, massive revamp.

While we’re retooling the corporate site, we’re keeping the blog up and running so we can keep you apprised of the latest news and happenings at NTP, and in Singapore’s pop-culture scene.

For a start, be sure to block 25-26 April 2015 and 22-23 August 2015 in your pop-culture calendars, folks, because we’ve set those dates in stone for our flagship events.


Yep, like the image says. Save the date, folks!

We’ll also be launching the alpha test of our very own card game this year, a book about the positive impact of cosplay in Singapore, and more.

Watch this space, folks, because our corporate site will return better and more streamlined than ever. In the mean, why not follow us on Facebook?

Logitech G Series: When Gamers Win

24 May , 2013,
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It’s always nice to know when gaming peripherals companies have got your back.

After all, gaming is serious business, and peripherals are the tools of our trade. Logitech’s latest G Series products, which CJ and I got to play with Tuesday, is proof positive that more gaming peripherals companies are sitting up and taking our needs seriously.

The latest Logitech range, unveiled!

The latest Logitech range, unveiled!

This latest range includes four mice, two keyboards, and two headsets, and true to the tagline ‘Science Wins’, incorporates several key technological improvements designed to help gamers stay on top of their game.

The new G series mice. for example, incorporate an ergonomic design and also a snap-in weight adjustment mechanic to allow for greater control. The G19S and G510S keyboards on display were also pretty nifty, and included multiple programmable keys, as well as a key ghosting, which is definitely a plus.

A closer look at the gaming headsets.

A closer look at the Logitech headsets.

What proved the real draw for us though was definitely the headsets, which we got to test when we sat down to an LOL ARAM game.

The sounds that came through the G430S was crystal clear, and the smooth aural experience proved to be what sealed the deal for us.

We’ll be doing a more in-depth review of these products soon, so don’t forget to watch this space!

In the mean, check out these nifty commercials from the G Series ad campaign.